Decent for dealing with groups but remember that it has its limitations. With a point in Rend Armour you'll be able to hit three targets in a 160 degree arc. It's on a cooldown so it's not something you can spam so you'll be using Onslaught when it or Shield Charge is on cooldown. Can be somewhat gear dependent but not extremely so.īatter will server as your RMB attack.Multiple ranged enemies can be annoying.AOEs (Batter and Shield Charge) have limited targets and hit box.Good anti-boss trinity in Colossus Form + Ancestral Horn + Battle Standard.Decent AOEs (Batter and Shield Charge).Good overall balance between offence and defence.The two masteries synergize well together, giving you a good supply of strength, dexterity and health.Defence provide shield buffs, defensive abilities and shield attacks while Warfare provides your primary offensive abilities and some additional damage avoidance. The Conqueror combines the Defence and Warfare masteries. Build: The stereotypical one hander and shield warrior.Mastery: Conqueror (Defence / Warfare). Build guide for stereotypical tank and spank type physical warrior using the Conqueror (Defence / Warfare) class.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |